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[Event "Casual Antichess game"] [Site "https://lichess.org/icirrHtL"] [Date "2021.05.06"] [White "Corals17"] [Black "Pepino27"] [Result "1-0"] [UTCDate "2021.05.06"] [UTCTime "10:47:04"] [WhiteElo "1407"] [BlackElo "1158"] [WhiteTitle "WFM"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d5?? { (0.97 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Bc4 dxc4 3. b3?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Qg4 was best. } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Nxc4 Bxg2 8. d3 Qxd3 9. Ne3 Bxh1) 3... cxb3 4. cxb3 Qxd2 5. Qxd2? { (0.90 → -0.71) Mistake. Nxd2 was best. } (5. Nxd2) 5... Bd7 6. Qxd7 Kxd7 7. Ne2?? { (-1.36 → -3.36) Blunder. Nd2 was best. } (7. Nd2 Ke8) 7... e5?? { (-3.36 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } (7... Nc6) 8. f4?? { (Mate in 12 → -5.11) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. Ng1 Bxe1 10. Ba3 Bxf2 11. Nh3 Bxe3 12. Nf2 Bxf2 13. Rg1 Bxg1 14. Bb4 Bxh2) 8... exf4 9. exf4?? { (-5.11 → Mate in 11) Checkmate is now unavoidable. Nxf4 was best. } (9. Nxf4 Nc6) 9... g5 10. fxg5 f6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Nf6 was best. } (10... Nf6 11. gxf6 Bg7 12. fxg7 Kd6 13. gxh8=Q Nd7 14. Qxa8 b5 15. Qxa7 Ke5 16. Qxc7 Ke4 17. Qxd7) 11. gxf6 Nxf6 12. Bh6 Bxh6 13. Nd2?? { (Mate in 8 → -1.97) Lost forced checkmate sequence. Nf4 was best. } (13. Nf4 Bxf4 14. Rg1 Bxh2 15. Na3 Bxg1 16. Kf2 Bxf2 17. Re1 Bxe1 18. b4 Bxb4 19. g3 Bxa3) 13... Bxd2 14. Kxd2 Ne4?? { (-1.87 → Mate in 7) Checkmate is now unavoidable. Ne8 was best. } (14... Ne8 15. g4) 15. Nc3?? { (Mate in 7 → -4.67) Lost forced checkmate sequence. Nf4 was best. } (15. Nf4 Nxd2 16. a3 Nxb3 17. Ng6 hxg6 18. g4 Nxa1 19. Rxa1 Rxh2 20. Ra2 Rxa2 21. g5 Rxa3#) 15... Nxc3 16. Kxc3 Kd6 17. g4?? { (-3.91 → Mate in 14) Checkmate is now unavoidable. Kd2 was best. } (17. Kd2 Ke5) 17... Kd5?? { (Mate in 14 → -5.23) Lost forced checkmate sequence. Re8 was best. } (17... Re8 18. Kd2 Re1 19. Kxe1 Nd7 20. Kd2 Kd5 21. b4 Rf8 22. Ke2 Rf1 23. Kxf1 c5 24. bxc5) 18. Kd4?? { (-5.23 → Mate in 11) Checkmate is now unavoidable. Kd2 was best. } (18. Kd2 Rd8) 18... Kxd4 19. g5 Rf8? { (Mate in 9 → -7.23) Lost forced checkmate sequence. Kc4 was best. } (19... Kc4 20. bxc4 Rd8 21. g6 hxg6 22. Rad1 Rxd1 23. Rxd1 Nd7 24. Rxd7 c5 25. Rxb7 Rg8 26. Rxa7) 20. g6 hxg6 21. Rhf1 Rxf1 22. Rxf1 Na6?? { (-7.41 → Mate in 4) Checkmate is now unavoidable. Nd7 was best. } (22... Nd7) 23. h4?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rf8 was best. } (23. Rf8 Rxf8 24. b4 Nxb4 25. h4 Nxa2 26. h5 gxh5#) 23... Nc5?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rf8 was best. } (23... Rf8 24. Rxf8 g5 25. hxg5 Nb8 26. Rxb8 c6 27. Rxb7 c5 28. Rxa7 Kc4 29. bxc4#) 24. b4?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rd1 was best. } (24. Rd1 Nxb3 25. Rxd4 Nxd4 26. h5 gxh5 27. a4 c6 28. a5 Nb3 29. a6 bxa6#) 24... Ne6?? { (Mate in 7 → -5.66) Lost forced checkmate sequence. Nb3 was best. } (24... Nb3 25. axb3 g5 26. hxg5 Kc4 27. bxc4 b5 28. cxb5 Rf8 29. Rxf8 c6 30. bxc6 a5 31. bxa5#) 25. a4?? { (-5.66 → Mate in 6) Checkmate is now unavoidable. Rf5 was best. } (25. Rf5 gxf5) 25... Nc5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Nf4 was best. } (25... Nf4 26. Rxf4 Kc4 27. Rxc4 Rf8 28. Rxc7 Rf5 29. Rxb7 Rd5 30. Rxa7 Rg5 31. hxg5#) 26. bxc5 Kxc5 27. Re1?? { (Mate in 4 → -1.33) Lost forced checkmate sequence. h5 was best. } (27. h5 gxh5 28. Rf8 Rxf8 29. a5 Kb6 30. axb6 cxb6#) 27... b5?? { (-1.33 → Mate in 3) Checkmate is now unavoidable. g5 was best. } (27... g5 28. hxg5) 28. axb5 Kxb5 29. Rb1?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Re8 was best. } (29. Re8 Rxe8 30. h5 gxh5#) 29... g5?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Re8 was best. } (29... Re8 30. Rxb5 c5 31. Rxc5 g5 32. hxg5 a5 33. Rxa5 Re5 34. Rxe5#) 30. hxg5?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Rxb5 was best. } (30. Rxb5 gxh4 31. Rb6 cxb6#) 30... c6?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. a5 was best. } (30... a5 31. Rxb5 Rd8 32. Rxa5 Rd5 33. Rxd5 c5 34. Rxc5#) 31. Rxb5 cxb5 32. g6 Rh8 33. g7 Rg8# { Game ends by variant rule. } 1-0